Interactive pavilion

The present paper addresses the study about one of the paths that architecture can follow in contemporaneity: the construction of interactive spaces. Product of a final graduation project, this work comprises a brief theoretical frame that is resultant of research and literature review, focusing on what constitutes the construction of such spaces, especially with the utilization of digital technology, its context and how it becomes real. An experimental project, the Interactive Pavilion, was designed aiming to demonstrate and explore the specificities and characteristics of the projective process of such architecture. In conclusion, questions and considerations around the addressed theme are raised, allowing a reflection on the development of architecture in contemporaneity and the paths it might follow in the future. Note: This paper was originally developed for the XI Seminario Internacional de Arquitectura Digital Reveal of the Universidad Piloto de Colombia. Although not published in this format, the work was presented on the seminar on September 2nd, 2016.

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